/*
Copyright (C) 2016  Marien Raat

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Affero General Public License for more details.

You should have received a copy of the GNU Affero General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include <Box2D/Box2D.h>

#include <SFML/Network.hpp>

class Wheel {
public:
    Wheel() { currentRotation = 0; }
    void initialize(b2Body *carBody, b2Vec2 relativePosition);
    void update(bool drifting, bool dashing);
    void move(float forward);
    void turn(float turning);

    float currentRotation;
private:
    bool drifting, dashing;
    b2Body *carBody;
    b2Vec2 relativePosition;
};

sf::Packet &operator <<(sf::Packet &packet, Wheel &wheel);
sf::Packet &operator >>(sf::Packet &packet, Wheel &wheel);
